{"title":"Alphabetically: Z-A - Start Here: Modern Classics","description":null,"products":[{"product_id":"twilight-struggle","title":"Twilight Struggle (Deluxe Edition)","description":"\u003cp\u003e\"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle...\" – John F. Kennedy\u003c\/p\u003e\n\u003cli class=\"active\" style=\"display: block;\"\u003e\n\u003cp\u003eIn 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new \"superpowers\" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli class=\"active\" style=\"display: block;\"\u003e\n\u003cp\u003eTwilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli class=\"active\" style=\"display: block;\"\u003e\n\u003cp\u003eTwilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.\u003c\/p\u003e\n\u003c\/li\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":20943080710,"sku":"817054010691","price":67.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/twilightstruggle.jpg?v=1591479577"},{"product_id":"through-the-ages-a-new-story-of-civilization","title":"Through the Ages: A New Story of Civilization","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eThrough the Ages: A New Story of Civilization\u003c\/strong\u003e\u003c\/em\u003e is the new edition of \u003cem\u003eThrough the Ages: A Story of Civilization\u003c\/em\u003e, with many changes small and large to the game's cards over its three ages and extensive changes to how military works.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eThrough the Ages\u003c\/em\u003e is a civilization building game. Each player attempts to build the best civilization through careful resource management, discovering new technologies, electing the right leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages beginning in the age of antiquity and ending in the modern age.\u003c\/p\u003e\n\u003cp\u003eOne of the primary mechanisms in \u003cem\u003eTTA\u003c\/em\u003e is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is built in the same way as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with higher military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a large military, but it is very easy to lose because of a weak one.\u003c\/p\u003e\n\u003cp\u003eVictory is achieved by the player whose nation has the most culture at the end of the modern age.\u003c\/p\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":20943385286,"sku":"8594156310325","price":68.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/TTANew.jpg?v=1591479578"},{"product_id":"caverna","title":"Caverna: The Cave Farmers","description":"\u003cul class=\"tabs\"\u003e\u003c\/ul\u003e\n\u003cp\u003eFollowing along the same lines as its predecessor (Agricola), Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse, and each member of the farming family represents an action that the player can take each turn. Together, you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises.\u003c\/p\u003e\n\u003cp\u003eIt's up to you how much ore you want to mine. You will need it to forge weapons that allow you to go on expeditions to gain bonus items and actions. While digging through the mountain, you may come across water sources and find ore and ruby mines that help you increase your wealth. Right in front of your cave, you can increase your wealth even further with agriculture: You can cut down the forest to sow fields and fence in pastures to hold your animals. You can also expand your family while running your ever-growing farm. In the end, the player with the most efficiently developed home board wins.\u003c\/p\u003e\n\u003cp\u003eYou can also play the solo variant of this game to familiarize yourself with the 48 different furnishing tiles for your cave.\u003c\/p\u003e\n\u003cp\u003eCaverna: The Cave Farmers, which has a playing time of roughly 30 minutes per player, is a complete redesign of Agricola that substitutes the card decks from the former game with a set of buildings while adding the ability to purchase weapons and send your farmers on quests to gain further resources. Designer Uwe Rosenberg says that the game includes parts of Agricola, but also has new ideas, especially the cave part of your game board, where you can build mines and search for rubies. 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Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. 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Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eSushi Go!\u003c\/em\u003e takes the card-drafting mechanism of \u003cem\u003eFairy Tale\u003c\/em\u003e and \u003cem\u003e7 Wonders\u003c\/em\u003e and distills it into a twenty-minute game that anyone can play. The dynamics of \"draft and pass\" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!\u003c\/p\u003e","brand":"Gamewright","offers":[{"title":"Default Title","offer_id":23913656262,"sku":"759751002497","price":16.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/sushigo.jpg?v=1591479640"},{"product_id":"sushi-go-party","title":"Sushi Go Party!","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSushi Go Party!\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e, an expanded version of the best-selling card game \u003c\/span\u003e\u003cem\u003eSushi Go!\u003c\/em\u003e\u003cspan\u003e, is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing à la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!\u003c\/span\u003e\u003c\/p\u003e","brand":"Gamewright","offers":[{"title":"Default Title","offer_id":23913658758,"sku":"759751004194","price":29.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/sushigoparty.jpg?v=1591479641"},{"product_id":"takenoko","title":"Takenoko","description":"\u003cp\u003eA long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then, the Japanese Emperor has entrusted his court members (the players) with the difficult task of caring for the animal by tending to his bamboo garden.\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eTakenoko\u003c\/strong\u003e\u003c\/em\u003e, the players will cultivate land plots, irrigate them, and grow one of the three species of bamboo (Green, Yellow, and Pink) with the help of the Imperial gardener to maintain this bamboo garden. 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The players are disease-fighting specialists whose mission is to treat disease hot spots while researching cures for each of four plagues before they get out of hand.\u003c\/p\u003e\n\u003cp\u003eThe game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are \u003cem\u003eEpidemic! \u003c\/em\u003ecards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the \"normal\" spread of the infections.\u003c\/p\u003e\n\u003cp\u003eTaking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!\u003c\/p\u003e\n\u003cp\u003eThe 2013 edition of \u003cem\u003ePandemic\u003c\/em\u003e includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game.\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":25341809734,"sku":"681706711003","price":52.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/pandemic.jpg?v=1591479678"},{"product_id":"terraforming-mars","title":"Terraforming Mars","description":"\u003cp\u003eIn the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things.\u003c\/p\u003e\n\u003cp\u003eThe players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards.\u003c\/p\u003e\n\u003cp\u003eYour basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources.\u003c\/p\u003e\n\u003cp\u003eEach player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. 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The turn continues around the table (sometimes several laps) until all players have passed.\u003c\/li\u003e\n\u003cli\u003eProduction phase: Players get resources according to their terraform rating and production parameters.\u003c\/li\u003e\n\u003c\/ol\u003e\n\u003cp\u003eWhen the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. 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Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder ? or help ? the other lords by playing Intrigue cards to enact your carefully laid plans.\u003c\/p\u003e\n\u003cp\u003eDuring the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. 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If you want to find out, just draw (your cards)!\u003c\/p\u003e\n\u003cp\u003eThe card game BANG! recreates an old-fashioned spaghetti western shoot- out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal.\u003c\/p\u003e\n\u003cp\u003eFour different Roles are available, each with a unique victory condition: \u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eSheriff - Kill all Outlaws and the Renegade\u003c\/li\u003e\n\u003cli\u003eDeputy - Protect the Sheriff and kill any Outlaws\u003c\/li\u003e\n\u003cli\u003eOutlaw - Kill the Sheriff\u003c\/li\u003e\n\u003cli\u003eRenegade - Be the last person standing\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eA player's Role is kept secret, except for the Sheriff. Character cards are placed face up on table, and also track strength (hand limit) in addition to special ability.\u003c\/p\u003e\n\u003cp\u003eThere are 22 different types of cards in the draw deck. Most common are the BANG! cards, which let you shoot at another player, assuming the target is within \"range\" of your current gun. The target player can play a \"MISSED!\" card to dodge the shot. Other cards can provide temporary boosts while in play (for example, different guns to improve your firing range) and special one-time effects to help you or hinder your opponents (such as Beer to restore health, or Barrels to hide behind during a shootout). A horse is useful for keeping your distance from unruly neighbors, while the Winchester can hit a target at range 5. The Gatling is a deadly exception where range doesn't matter: it can only be used once, but targets all other players at the table!\u003c\/p\u003e\n\u003cp\u003eInformation on the cards is displayed using language-independent symbols, and 7 summary\/reference cards are included.\u003c\/p\u003e\n\n","brand":"dV Giochi","offers":[{"title":"Default Title","offer_id":43044574732,"sku":"8032611691003","price":24.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/bang.jpg?v=1591479904"},{"product_id":"catan","title":"Catan","description":"\u003cp\u003eIn Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.\u003c\/p\u003e\n\u003cp\u003eSetup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.\u003c\/p\u003e\n\u003cp\u003eA turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile.\u003c\/p\u003e\n\u003cp\u003ePoints are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win.\u003c\/p\u003e\n\u003cp\u003eCatan has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby.\u003c\/p\u003e\n\u003cp\u003eDie Siedler von Catan was originally published by KOSMOS and has gone through multiple editions. It was licensed by Mayfair and has undergone four editions as The Settlers of Catan. In 2015, it was formally renamed Catan to better represent itself as the core and base game of the Catan series. It has been re-published in two travel editions, portable edition and compact edition, as a special gallery edition (replaced in 2009 with a family edition), as an anniversary wooden edition, as a deluxe 3D collector's edition, in the basic Simply Catan, as a beginner version, and with an entirely new theme in Japan and Asia as Settlers of Catan: Rockman Edition. Numerous spin-offs and expansions have also been made for the game.\u003c\/p\u003e","brand":"Catan Studio","offers":[{"title":"Default Title","offer_id":43049978636,"sku":"029877030712","price":54.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/catan.jpg?v=1591479906"},{"product_id":"ticket-to-ride-europe-1","title":"Ticket to Ride: Europe","description":"\u003cp\u003eTicket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.\u003c\/p\u003e\n\u003cp\u003eMore than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponents route to connect yours. The game also includes larger format cards and Train Station game pieces.\u003c\/p\u003e\n\u003cp\u003eThe overall goal remains the same, collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":43291177484,"sku":"824968717929","price":62.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/tickettoride_europe.jpg?v=1591479936"},{"product_id":"anomia","title":"Anomia","description":"\u003cp\u003eAnomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure!\u003c\/p\u003e\n\u003cp\u003eTo play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on his card before he can do the same for yours. If you blurt out a correct answer first, you win his card and the drawing continues.\u003c\/p\u003e\nSounds simple, right? Wrong! Wild cards allow unlike symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.\n","brand":"Anomia Press","offers":[{"title":"Default Title","offer_id":47140872076,"sku":"798304062885","price":15.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/anomia.jpg?v=1591479985"},{"product_id":"dominion","title":"Dominion (2nd Edition)","description":"\u003cp\u003e\"You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner.\u003c\/p\u003e\n\u003cp\u003e\"But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.'\"'\u003c\/p\u003e\n\u003cp\u003eIn Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can \"buy\" as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.\u003c\/p\u003e\n\u003cp\u003eDominion is not a collectible card game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eDominion (Second Edition)\u003c\/strong\u003e replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the Dominion: Update Pack. The rulebook has been rewritten, three cards have mild functional changes (\"you may\" added to Moneylender, Mine, Throne Room), and other cards have been rephrased (while remaining functionally the same).\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":2184313208844,"sku":"655132005319","price":54.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/Dominion.jpg?v=1591480111"},{"product_id":"dutch-blitz","title":"Dutch Blitz","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eDutch Blitz\u003c\/strong\u003e\u003c\/em\u003e, each player has her own deck of forty cards, with cards 1-10 in four colors; red and blue cards show a Pennsylvania Dutch boy, while yellow and green cards show a Pennsylvania Dutch girl. Each deck has a different symbol on the back to aid with card sorting between rounds.\u003c\/p\u003e\n\u003cp\u003eAt the start of each round, each player lays out three cards face up in front of her to create her\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003epost piles\u003c\/strong\u003e; places a face-up stack of ten cards, seeing only the top card, next to her post piles to create her\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eblitz pile\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e; and holds the remaining cards in hand face down.\u003c\/p\u003e\n\u003cp\u003ePlaying at the same time, each player tries to empty her blitz pile. If she has a 1 on the top of any face-up stack, she plays it to the center of the table to create a\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eDutch pile\u003c\/strong\u003e. If she has a 2 of the same color as any 1 on top of a Dutch pile, she can place the 2 on the 1. All cards on a Dutch pile must be played in ascending order and must be the same color. A player can also play from the blitz pile onto a post pile, or from one post pile onto another, but only if the numbers are in descending order\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eand\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ethe boys and girls alternate.\u003c\/p\u003e\n\u003cp\u003eIf a player can't play anything, she can reveal cards from the stack in her hand, counting them out in groups of three, then laying them face up while revealing only the top card. She can play this top card onto a Dutch pile or post pile as long as she meets the rules for doing so.\u003c\/p\u003e\n\u003cp\u003eAs soon as a player empties her blitz pile, the round ends. Each player scores 1 point for each of her cards among the Dutch piles, then loses 2 points for each card remaining in her blitz pile. Players then sort all the cards and play another round. As soon as at least one player has at least 75 points, the game ends and the player with the most points wins.\u003c\/p\u003e\n\u003ch5\u003eCompatible with: Dutch Blitz: Blue\u003c\/h5\u003e","brand":"Dutch Blitz Games Company","offers":[{"title":"Default Title","offer_id":12245987721298,"sku":"014698002017","price":15.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/DutchBlitz_Green.jpg?v=1591480134"},{"product_id":"munchkin-base-game","title":"Munchkin (Base Game)","description":"\u003cp\u003eGo down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.\u003c\/p\u003e\n\u003cp\u003eAdmit it. You love it.\u003c\/p\u003e\n\u003cp\u003eThis award-winning card game, designed by\u003cspan\u003e \u003c\/span\u003eSteve Jackson, captures the essence of the dungeon experience... with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm... or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon...\u003c\/p\u003e\n\u003cp\u003eAnd it's illustrated by\u003cspan\u003e \u003c\/span\u003eJohn Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":12311397761106,"sku":"837654320310","price":29.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/munchkin.jpg?v=1591480150"},{"product_id":"ticket-to-ride-rails-and-sails","title":"Ticket To Ride: Rails And Sails","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003etakes the familiar gameplay of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand expands it across the globe — which means that you'll be moving across water, of course, and that's where the sails come in.\u003c\/p\u003e\n\u003cp\u003eAs in other\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egames, in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eplayers start with tickets in hand that show two cities, and over the course of the game they try to collect colored cards, then claim routes on the game board with their colored train and ship tokens, scoring points while doing so. When any player has six or fewer tokens in their supply, each player takes two more turns, then the game ends. At that point, if they've created a continuous path between the two cities on a ticket, then they score the points on that ticket; if not, then they lose points instead.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eputs a few twists on the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTtR\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eformula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. (Shuffle the card types separately to form new decks when needed.)\u003c\/p\u003e\n\u003cp\u003eSimilarly, players choose their own mix of train and ship tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. You can take an action during play to swap train tokens for ships (or vice versa), and you lose one point for each token you swap.\u003c\/p\u003e\n\u003cp\u003eSome tickets show tour routes with multiple cities instead of simply two cities. If you build a network that matches the tour exactly, you score more points than if you simply include all of those cities in your network.\u003c\/p\u003e\n\u003cp\u003eEach player also starts the game with three harbors. If you have built a route to a port city, you can take an action during the game to place a harbor in that city (with a limit of one harbor per port). To place the harbor, you must discard two train cards and two ship cards of the same color, all of which must bear the harbor symbol (an anchor). At the end of the game, you lose four points for each harbor not placed, and you gain 10-40 points for each placed harbor depending on how many of your completed tickets show that port city.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes a double-sided game board, with one side showing the world and the other side showing the Great Lakes of North America. Players start with a differing number of cards and tokens depending on which side they play, and each side has a few differences in gameplay.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":12418734030930,"sku":"824968720028","price":99.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/TTR_railsandsails.jpg?v=1591480207"},{"product_id":"power-grid-the-robots-expansion","title":"Power Grid: The Robots Expansion","description":"","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":12418745139282,"sku":"","price":10.95,"currency_code":"CAD","in_stock":false}]},{"product_id":"viticulture-essential-edition","title":"Viticulture: Essential Edition","description":"\u003cp\u003eIn Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.\u003c\/p\u003e\n\u003cp\u003eThe players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There's competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.\u003c\/p\u003e\n\u003cp\u003eFortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.\u003c\/p\u003e\n\u003cp\u003eUsing those workers and visitors, players can expand their vineyards by building structures, planting vines (vine cards), and filling wine orders (wine order cards). Players work towards the goal of running the most successful winery in Tuscany.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eViticulture - Essential Edition\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecomes with components for Viticulture, but adds some of the expansions from Tuscany, including 36 Mama \u0026amp; Papa cards, Field cards (previously known as \"Properties\"), expanded\/revised Visitors, and 24 Automa cards (solo variant), along with a couple of minor rule changes.\u003c\/p\u003e","brand":"Stonemaier Games","offers":[{"title":"Default Title","offer_id":12455154581586,"sku":"748252980618","price":65.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/viticulture_essential.jpg?v=1591480242"},{"product_id":"agricola-family-edition","title":"Agricola Family Edition","description":"\n\u003cul class=\"tabs\"\u003e\n\u003cli class=\"active\"\u003eDescription\u003c\/li\u003e\n\u003cli\u003eExpansions \u0026amp; Related Games\u003c\/li\u003e\n\u003cli\u003eMore\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul class=\"tabs-content\"\u003e\n\u003cli class=\"active\"\u003e\n\n\u003ctable style=\"width: 100%;\" border=\"1\" cellpadding=\"0\" cellspacing=\"0\" rules=\"all\" frames=\"border\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eNumber of Players\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 34%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003ePlay Time\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e1 to 4\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e45 minutes\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e8+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\n\u003ch6\u003eThis is an expansion and requires the base game to play: \u003cspan style=\"color: #ff2a00;\"\u003eNo\u003c\/span\u003e\n\u003c\/h6\u003e\n\u003cp\u003eIn Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?\u003c\/p\u003e\n\u003cp\u003eAgricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14). Each player starts with two meeples that can each take an action per round. There are multiple options, and while the game progresses, you'll have more: each round a (fixed) additional option becomes available. Each action can be taken by only one player each round, so it's important to do some things with high preference.\u003c\/p\u003e\n\u003cp\u003eIn comparison with the family game of the predecessor, much has changed: the new action each round is fixed, and the game has been simplified by removing stone and vegetables. Similar to Agricola: Die Bauern und das liebe Vieh, there are now buildings (replacing the major improvements) that score points for leftover resources at the end of the game.\u003c\/p\u003e\n\u003cp\u003eAlso, there are no building restrictions (nor player boards). And finally, there are no negative points or point limits anymore, each player simply scores for all he has achieved.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan style=\"color: #0b5394;\"\u003eNo expansions yet! \u003c\/span\u003e\u003c\/strong\u003e \u003cbr\u003e \u003cbr\u003e \u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eVariants:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli\u003eAgricola\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/lvlupgames.ca\/products\/agricola-2016-edition\"\u003eAgricola (Revised Edition)\u003c\/a\u003e\u003c\/li\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/lvlupgames.ca\/products\/agricola-all-creatures-big-and-small-the-big-box\"\u003eAgricola: All Creatures Big and Small - The Big Box\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eExternal Links:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli type=\"disc\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/205418\/agricola-family-edition\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eBoardgamegeek.com\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Lookout Games","offers":[{"title":"Default Title","offer_id":12476586131538,"sku":"029877035144","price":50.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/agricolafamily.jpg?v=1591480253"},{"product_id":"caverna-cave-vs-cave","title":"Caverna: Cave vs Cave","description":"\u003cp\u003eIn the two-player game Caverna: Cave vs. Cave, each player starts the game with only two dwarves and a small excavation in the side of a mountain. Over the course of eight rounds, they'll double their workforce, open up new living space in the mountain, construct new buildings and rooms in which to live, and dig for precious metals.\u003c\/p\u003e\n\u003cp\u003eIn more detail, each player starts the game with an individual player board that's covered with a random assortment of face-down building\/room tiles and only one space. Some tiles are face up and available for purchase at the start of play. Four action tiles lie face up as well. At the start of each of the eight rounds, one new action tile is revealed, then players alternate taking actions, with the number of actions increasing from two up to four over the course of the game. As players excavate their mountainous player board, new building and room tiles are added to the pool; some rooms can be used immediately when acquired, whereas others require the use of an action tile.\u003c\/p\u003e\n\u003cp\u003eAfter eight rounds, players tally their points for buildings constructed and gold collected to see who wins.\u003c\/p\u003e","brand":"Grosnor","offers":[{"title":"Default Title","offer_id":12757730885714,"sku":"4260402316031","price":33.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/caverna_cavevcave.jpg?v=1591480370"},{"product_id":"ticket-to-ride-germany","title":"Ticket to Ride: Germany","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTicket to Ride: Germany\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a standalone game in the\u003cspan\u003e \u003c\/span\u003eTicket to Ride series. Over the course of the game, players collect cards in order to then claim routes on the game board between two cities. Ideally the players create a network of routes that connect the cities showing on their secret ticket cards. Players score points both for claiming routes and for completing tickets, with incomplete tickets counting against a player's score.\u003c\/p\u003e\n\u003cp\u003eIn addition to scoring points for tickets, whenever a player places a route on the board, they claim a passenger from the two cities that form the endpoints for that route (assuming that the passengers have not already been claimed). At the end of the game, whoever has the most passengers of each of the six colors scores 20 points for that color; whoever has the second-most passengers in a color scores 10 points. Whoever has the most points at the end of the game wins.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eTicket to Ride: Germany\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ecombines most of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eZug um Zug: Deutschland\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDeutschland 1902\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eexpansion in one box.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eZug um Zug: Deutschland\u003c\/em\u003e, published solely for the German and Austrian market, consisted of the same map as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride: Märklin\u003c\/em\u003e, but\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eZuZ:D\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003edidn't include the passenger mechanism from\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMärklin\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ein which players scored additional points by moving passengers from city to city. The\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eDeutschland 1902\u003c\/em\u003eexpansion introduced a different method of scoring passengers, and that method is now present in this collection.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":12989095805010,"sku":"824968200155","price":59.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/TTR_Germany.jpg?v=1591480544"},{"product_id":"power-grid-deluxe-europe-north-america","title":"Power Grid Deluxe: Europe\/North America","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003ePower Grid deluxe: Europe\/North America\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a standalone game in the\u003cspan\u003e \u003c\/span\u003ePower Grid\u003cspan\u003e \u003c\/span\u003euniverse.\u003c\/p\u003e\n\u003cp\u003eFor the 10th anniversary of the highly successful game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePower Grid \u003c\/em\u003ewe present this new deluxe version including brand new components. Wait for a huge double-sided game board presenting Europe and North America, newly customized wooden parts and an entire deck of new power plants, some of which use natural gas instead of garbage. New overview cards for the resource refill improve game play. An exciting new two players experience is also added - “Against the Trust”!\u003c\/p\u003e\n\u003cp\u003eThe game is still\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePower Grid\u003c\/em\u003e, with all the exciting auctions, the nerve-wracking resource speculations, city networks and the competition among the players, all the way to the tight game ending with several players fighting for the win.\u003c\/p\u003e\n\u003cp\u003eThe goal of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePower Grid Deluxe\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis to supply the most cities with power when someone's network reaches a predetermined size. Players mark pre-existing routes between cities for connection, then bid against each other to purchase the power plants that they need to power these cities. However, as power plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.\u003c\/p\u003e\n\u003cp\u003eWhat's more, players must acquire the resources (coal, oil, natural gas, and uranium) needed to power said plants (except for the \"renewable\" wind farm plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":15540005240914,"sku":"","price":69.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/powergriddeluxe.jpg?v=1591480785"},{"product_id":"quacks-of-quedlinburg","title":"Quacks","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eQuacks\u003c\/strong\u003e\u003c\/em\u003e, which was first released as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eThe Quacks of Quedlinburg\u003c\/strong\u003e\u003c\/em\u003e, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!\u003c\/p\u003e\n\u003cp\u003eEach player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!\u003c\/p\u003e\n\u003cp\u003eAt the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.\u003c\/p\u003e","brand":"CMYK","offers":[{"title":"Default Title","offer_id":21183569887314,"sku":"850056808064","price":49.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/files\/Quacksbox_800x_c4b8c904-64a9-48e0-b05e-0626e5de7d28.webp?v=1743715916"},{"product_id":"caverna-the-forgotten-folk","title":"Caverna: The Forgotten Folk","description":"\n\u003cul class=\"tabs\"\u003e\n\u003cli class=\"active\"\u003eDescription\u003c\/li\u003e\n\u003cli\u003eExpansions \u0026amp; Related Games\u003c\/li\u003e\n\u003cli\u003eMore\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul class=\"tabs-content\"\u003e\n\u003cli class=\"active\"\u003e\n\n\u003ctable style=\"width: 100%;\" border=\"1\" cellpadding=\"0\" cellspacing=\"0\" rules=\"all\" frames=\"border\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eNumber of Players\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 34%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003ePlay Time\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e1 to 7\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e30 to 210 minutes\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e12+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\n\u003ch6\u003eThis is an expansion and requires the base game to play: \u003cspan style=\"color: #80ff00;\"\u003eYes\u003c\/span\u003e\n\u003c\/h6\u003e\n\n\u003cp\u003eCaverna: The Forgotten Folk — Caverna: Vergessene Völker in German — originated as a fan project on BoardGameGeek, and Caverna publisher Lookout Games has decided to work with the designer to develop this material and release it as an official expansion.\u003c\/p\u003e\n\n\u003cp\u003eForgotten Folk consists of eight different species or race packs such as elves, dark elves, and trolls, and now each player in Caverna can be one of these species instead of only the dwarves in the base game. Each species has special advantages and disadvantages, and some species introduce new resources into the game. Each species has four unique rooms, and they replace rooms in the base game, which allows other players to gain the powers of these species.\u003c\/p\u003e\n\u003c\/li\u003e\n\n\u003cli class=\"active\" style=\"display: block;\"\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eRequirements:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/lvlupgames.ca\/products\/caverna\"\u003eCaverna: The Cave Farmers\u003c\/a\u003e\u003c\/li\u003e\n\n\u003c\/ul\u003e\n\u003cbr\u003e \u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eNo expansions yet!\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eExternal Links:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli type=\"disc\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/245932\/caverna-forgotten-folk\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eBoardgamegeek.com\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n","brand":"Lookout Games","offers":[{"title":"Default Title","offer_id":22327879303250,"sku":"","price":44.25,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/Caverna_ForgottenFolk.jpg?v=1591481006"},{"product_id":"power-grid-recharged","title":"Power Grid: Recharged","description":"\u003cp\u003eWhat better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be on the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium. You can always be independent of resources if you go the ecological route.\u003c\/p\u003e\n\u003cp\u003eHowever you decide to generate the energy, you’ll have to compete with your opponents not only for the most attractive power plants, but for the necessary resources and the sites to build your network of energy distribution.\u003c\/p\u003e\n\u003cp\u003eYou’ll need to watch your opponents closely, carefully manage your money, and expand your network thoughtfully in order to generate income. The player that is able to build the largest network AND successfully power it will be the winner.\u003c\/p\u003e\n\u003cp\u003ePower Grid Recharged has all the strategy and fun of the classic first edition, but adds some updates that improve the (already great) gameplay.\u003c\/p\u003e\n\u003ch5\u003e\u003c\/h5\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":22358822027346,"sku":"655132005593","price":49.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/PowerGrid_Recharged.jpg?v=1591481009"},{"product_id":"ticket-to-ride-vol-7-japan-italy","title":"Ticket To Ride Volume 7: Japan \u0026 Italy","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTicket to Ride Map Collection 7: Japan \u0026amp; Italy\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eincludes a double-sided game board — the longest yet in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMap Collection\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries — that features Japan on one side and Italy on the other.\u003c\/p\u003e\n\u003cp\u003eIn the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eJapan\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ehalf of the expansion, some routes are reserved for the Bullet Train network, and once such a route is claimed, it can be used by all players to complete destination tickets. To claim such a route, discard a number of cards equal to the length of the route with all the card being the same color, then mark the route with a single Bullet Train miniature; instead of scoring points for such a route, advance your marker on the separate Bullet Train track as many spaces as the length of this route. At the end of the game, whoever has contributed the most to this shared project receives the largest bonus, with the player who contributes least being penalized.\u003c\/p\u003e\n\u003cp\u003eThis game board also has a small inlay for the Tokyo subway system, so players are effectively working on two networks at once. You might have a ticket that lists a city outside Tokyo and a station with Tokyo, and you need to complete a route from that other city to Tokyo, then from the central Tokyo station to that particular subway station.\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eItaly\u003c\/em\u003e, the game board is divided into regions, and players score bonus points based on how many regions they connect in their network, with three regions — Sardegna, Sicilia, and Puglia — counting as two regions in your tally. If you have separate networks, then you score each one separately.\u003c\/p\u003e\n\u003cp\u003eThe board also introduces a new type of ferry route. On this game board, all gray routes are ferry routes, with these routes having 1-4 spaces marked with a wave symbol. To cover a wave symbol, you must play a locomotive or a ferry card from your hand (in addition to the other cards needed to claim this route); a ferry card is a special type of card that can be drafted on its own on your turn, and it contains two wave symbols, so it can be used on its own to cover two symbols on a route.\u003c\/p\u003e\n\u003cp\u003eThe player trains and game cards from\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eor\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride: Europe\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eare needed to play this expansion.\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":30449122181202,"sku":"824968201329","price":44.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/tickettoridejapan.jpg?v=1591481402"},{"product_id":"twilight-struggle-turn-zero","title":"Twilight Struggle: Turn Zero","description":"\n\u003cul class=\"tabs\"\u003e\n\u003cli class=\"active\"\u003eDescription\u003c\/li\u003e\n\u003cli\u003eExpansions \u0026amp; Related Games\u003c\/li\u003e\n\u003cli\u003eMore\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul class=\"tabs-content\"\u003e\n\u003cli class=\"active\"\u003e\n\n\u003ctable style=\"width: 100%;\" border=\"1\" cellpadding=\"0\" cellspacing=\"0\" rules=\"all\" frames=\"border\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eNumber of Players\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 34%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003ePlay Time\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e2\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e180 minutes\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e14+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\n\u003ch6\u003eThis is an expansion and requires the base game to play: \u003cspan style=\"color: #80ff00;\"\u003eYes\u003c\/span\u003e\n\u003c\/h6\u003e\n\u003cp\u003eTwilight Struggle: Turn Zero is a new mini-expansion that lets players explore alternate starting situations for the two superpowers. What if Chiang's forces had held on in southern China? What if Churchill's Tories had won re-election in 1945? And what if the Western Allies had crossed the bridge too far, and reached Berlin first? These and other possibilities that alter the opening setup in Twilight Struggle are now open to players. Both seasoned veterans and new arrivals will enjoy the many new plays and dilemmas introduced here for the first time.\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eRequirements:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/lvlupgames.ca\/products\/twilight-struggle\"\u003eTwilight Struggle\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eExternal Links:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli type=\"disc\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgameexpansion\/163247\/twilight-struggle-turn-zero\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eBoardgamegeek.com\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":31291055505490,"sku":"","price":18.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/pic2792915.jpg?v=1609102689"},{"product_id":"ticket-to-ride-new-york","title":"Ticket to Ride: New York","description":"\u003cp\u003eTicket to Ride: New York features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of Manhattan that allows you to complete a game in no more than 15 minutes.\u003c\/p\u003e\n\u003cp\u003eEach player starts with a supply of 15 taxis, two transportation cards in hand, and one or two destination tickets that show locations in Manhattan (and Brooklyn). On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up taxi, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them.\u003c\/p\u003e\n\u003cp\u003ePlayers take turns until someone has no more than two taxis in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their taxis), and the tourist attractions that they've reached with their taxis. You lose points for any uncompleted destination tickets, then whoever has the high score wins!\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":31549504618578,"sku":"824968202609","price":27.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/912TLtIc_2BGL._AC_SL1500.jpg?v=1609102771"},{"product_id":"ticket-to-ride-nordic-countries","title":"Ticket to Ride: Nordic Countries","description":"\n\u003cp\u003eTicket to Ride: Nordic Countries takes you on a Nordic adventure through Denmark, Finland, Norway, and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki, and Stockholm. This version was initially available only in the Nordic Countries of Denmark, Norway, Sweden, and Finland; a worldwide limited-edition release occurred in August 2008 and it has since been kept in print again by Days of Wonder.\u003c\/p\u003e\n\u003cp\u003eThe goal in \"Nordic\" remains the same as base Ticket to Ride: collect and play cards to place your trains on the board, attempting to connect the different cities on your ticket cards. The map incorporates tunnels from Europe and also has routes containing ferries. Ferries will require a certain number of Locomotives to be played, as well as other cards, in order to be claimed. Locomotives are handled a bit differently as well. On your turn you may take 2 Locomotives if you want, but you can only use them on ferries, tunnels, or the special 9 length route.\u003c\/p\u003e\n\u003cp\u003eUnlike the USA or Europe maps, Nordic is designed for 2-3 players only and has a heavier focus on blocking your opponent and more aggressive play.\u003c\/p\u003e\n\n","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":31795434094674,"sku":"824968717981","price":59.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/ee728f79-6b1f-4668-9124-aece59973907_1.a6c88b0ee8f82c8e2f3bb22d96394c98.jpg?v=1595631226"},{"product_id":"monopolydeal","title":"Monopoly Deal","description":"\u003cp\u003eThe Monopoly Brand Deal Card Game is all the fun of the Monopoly game in a quick-playing card game. It comes with 110 cards including Property Cards, Rent Cards, House and Hotel Cards, and Wild Property Cards. Action Cards let players do things such as charge rent and make tricky deals. House and Hotel Cards raise rent values. Wild Property Cards help players build Property sets. And, players pay their debts with Money Cards. Be the first player to collect 3 complete Property Card sets in different colors to win. This card game is a great way to play the Fast-Dealing Property Trading Game in as little as 15 minutes!\u003c\/p\u003e","brand":"Hasbro Games","offers":[{"title":"Default Title","offer_id":32115885473874,"sku":"195166258232","price":9.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/files\/Monopoly-Deal-Refresh-La-Jouetterie-113148.jpg?v=1721954158"},{"product_id":"king-of-tokyo-dark-edition","title":"King of Tokyo: Dark Edition","description":"\u003cp\u003eKing of Tokyo: Dark Edition is a collector's edition of King of Tokyo, with the fight taking place in an alternative and darker world in which the struggle for control of Tokyo has never been so fierce...and wicked!\u003c\/p\u003e\n\u003cp\u003eThis edition includes deluxe components (such as an embossed box and lightning-bolt-shaped energy) and all-new art by Paul Mafayon. The game is based on the classic KoT rules, with the addition of a new mechanism exclusive to this edition to offer a fresh gaming experience.\u003c\/p\u003e","brand":"Iello","offers":[{"title":"Default Title","offer_id":32225590771794,"sku":"3760175516788","price":69.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/iel51678_web_box_3d_l.jpg?v=1591482393"},{"product_id":"caverna-cave-vs-cave-era-ii","title":"Caverna: Cave vs Cave - Era II","description":"\u003cul class=\"tabs\"\u003e\n\u003cli class=\"active\"\u003eDescription\u003c\/li\u003e\n\u003cli\u003eExpansions \u0026amp; Related Games\u003c\/li\u003e\n\u003cli\u003eMore\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul class=\"tabs-content\"\u003e\n\u003cli class=\"active\"\u003e\n\u003ctable style=\"width: 100%;\" border=\"1\" cellpadding=\"0\" cellspacing=\"0\" rules=\"all\" frames=\"border\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eNumber of Players\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 34%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003ePlay Time\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e\u003cspan style=\"color: #0b5394;\"\u003e \u003cstrong\u003eSuggested Age\u003c\/strong\u003e\u003c\/span\u003e\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e1 to 2\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e20 to 40 minutes\u003c\/td\u003e\n\u003ctd style=\"width: 33%; text-align: center;\"\u003e10+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ch6\u003eThis is an expansion and requires the base game to play: \u003cspan style=\"color: #80ff00;\" mce-data-marked=\"1\"\u003eYes\u003c\/span\u003e\n\u003c\/h6\u003e\n\u003cp\u003eIn the two-player game Caverna: Cave vs. Cave, each player starts the game with only two dwarves and a small excavation in the side of a mountain. Over the course of eight rounds, they'll double their workforce, open up new living space in the mountain, construct new buildings and rooms in which to live, and dig for precious metals.\u003c\/p\u003e\n\n\u003cp\u003eIn Caverna: Cave vs Cave – Era II – The Iron Age, the players start exploring a side cave abundant in ore. Donkeys help you move the ore to the surface so that you can cast iron and forge weapons out of it — to protect your cave from anyone who wishes it harm, of course.\u003c\/p\u003e\n\n\u003cp\u003eIn the meantime, your tribe has grown four primates capable of work. Keep on collecting grains, fibers, and building resources to increase your wealth. Shortly you will be engaging in agriculture...\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eBase Game:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/220520\/caverna-cave-vs-cave\"\u003eCaverna: Cave vs Cave\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cbr\u003e \u003cbr\u003e \u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eVariants:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https:\/\/lvlupgames.ca\/products\/caverna\"\u003eCaverna: The Cave Farmers\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color: #0b5394;\"\u003e\u003cstrong\u003eExternal Links:\u003c\/strong\u003e\u003c\/span\u003e\n\u003cul\u003e\n\u003cli type=\"disc\"\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/258647\/caverna-cave-vs-cave-era-ii\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eBoardgamegeek.com\u003c\/a\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Grosnor","offers":[{"title":"Default Title","offer_id":32249520160850,"sku":"4260402316031","price":28.05,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/caverna-cave-vs-cave-era-ii-anglais.jpg?v=1591482418"},{"product_id":"eraptorinsertcaverna","title":"E-Raptor Insert: Caverna","description":"","brand":"E-Raptor","offers":[{"title":"Default Title","offer_id":32738287681618,"sku":"ERAPT52","price":35.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/ERAPT52_image_1.jpg?v=1596430846"},{"product_id":"7-wonders-2nd-edition","title":"7 Wonders (2nd Edition)","description":"\u003cp\u003eMake the right decisions to lead your civilization to prosperity!\u003c\/p\u003e\n\u003cp\u003eLead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players.\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":32783425470546,"sku":"5425016924006","price":56.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/sv01-image1500.jpg?v=1597804395"},{"product_id":"ticket-to-ride-amsterdam","title":"Ticket to Ride: Amsterdam","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eTicket to Ride: Amsterdam\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003efeatures the familiar gameplay from the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTicket to Ride\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egame series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes.\u003c\/p\u003e\n\u003cp\u003eYou are in the middle of the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eGouden Eeuw\u003c\/em\u003e, the Dutch Golden Age. Amsterdam is the beating heart of global trade and the wealthiest city on Earth. Goods from around the world are piling up on the docks, in ship holds, in warehouses, and on the banks of its countless canals. You mean to profit from this!\u003c\/p\u003e\n\u003cp\u003eEach player starts with a supply of 16 carts, two transportation cards in hand, and one or two trade contract tickets that show locations in the Amsterdam market. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up wild card, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two trade contract tickets and keep at least one of them.\u003c\/p\u003e\n\u003cp\u003eWhenever you complete a route that has carts depicted on it, with these primarily being on the perimeter of the city, you claim a merchandise bonus card.\u003c\/p\u003e\n\u003cp\u003ePlayers take turns until someone has no more than two carts in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for the routes that they've claimed during the game, the trade contract tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their carts), and their standing among those who hold merchandise bonus cards. Whoever holds the most cards collects 8 points, with other players collecting fewer points. You lose points for any uncompleted contract tickets, then whoever has the high score wins!\u003c\/p\u003e","brand":"Days of Wonder","offers":[{"title":"Default Title","offer_id":33143663067218,"sku":"824968200636","price":29.95,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/1983633-acaaf839.jpg?v=1610808289"},{"product_id":"puerto-rico-deluxe-edition","title":"Puerto Rico (Deluxe Edition)","description":"\u003ctable cellpadding=\"0\" cellspacing=\"0\" border=\"1\" width=\"100%\"\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd style=\"text-align: center;\"\u003e\n\u003cspan style=\"color: #ff8000;\"\u003e\u003cstrong\u003ePLAYERS\u003c\/strong\u003e\u003c\/span\u003e 2 to 5 \u003cstrong\u003e|\u003c\/strong\u003e \u003cspan style=\"color: #ff8000;\"\u003e\u003cstrong\u003eMINUTES\u003c\/strong\u003e\u003c\/span\u003e 90 to 150 \u003cstrong\u003e|\u003c\/strong\u003e \u003cspan style=\"color: #ff8000;\"\u003e\u003cstrong\u003eAGE\u003c\/strong\u003e\u003c\/span\u003e 13+\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003cp\u003eThis deluxe game of Puerto Rico began as\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003ePuerto Rico: Anniversary Edition\u003c\/strong\u003e\u003c\/em\u003e, a tenth anniversary edition of Andreas Seyfarth's\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePuerto Rico\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ethat celebrates\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePuerto Rico'\u003c\/em\u003es debut at Spiel 2001 with a production-ready copy that met mass acclaim.\u003c\/p\u003e\n\u003cp\u003eGame play is the same as the original\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ePuerto Rico\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003egame: The players are plantation owners in the days when ships had sails. By growing up to five different kind of crops – corn, indigo, sugar, tobacco, and coffee – they try to run their business more efficiently than their close competitors: growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and, most importantly, shipping their goods back to Europe for maximum benefit.\u003c\/p\u003e\n\u003cp\u003eThe game system lets players choose the order of the phases in each turn by allowing each player to choose a role from those remaining when it is his turn. No role can be selected twice in the same round. The player who ends up with the most victory points – achieved by shipping goods and building – wins the game.\u003c\/p\u003e\n\u003cp\u003eThe game has completely redesigned components and artwork: The cardboard doubloons are now sixty metal coins, while the fifty octagonal resources have been replaced with colored wooden crates. The building tiles are now illustrated, and the cardboard for those tiles and other components are nearly 3 mm thick to give the bits more heft. The individual player boards, the VP tokens, the ships, and other components have also been redesigned.\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":33143667884114,"sku":"655132005692","price":49.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/PUERTO-RICO-DELUXE-EDITION-ENGLISH__0655132005692.jpg?v=1606656253"},{"product_id":"carcassonne-20th-anniversary-edition","title":"Carcassonne: 20th Anniversary Edition","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eCarcassonne\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.\u003c\/p\u003e\n\u003cp\u003eDuring a game of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCarcassonne\u003c\/em\u003e, players are faced with decisions like: \"Is it really worth putting my last meeple there?\" or \"Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete their project and score points?\" Since players place only one tile and have the option to\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":39908679647314,"sku":"841333113643","price":58.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1242\/5292\/products\/zm7870_box_front_520px.jpg?v=1650508384"},{"product_id":"caverna-frantic-fiends","title":"Caverna: Frantic Fiends","description":"","brand":"Lookout Games","offers":[{"title":"Default Title","offer_id":40313003868242,"sku":"4260402316413","price":38.95,"currency_code":"CAD","in_stock":false}]},{"product_id":"power-grid-recharged-brazil-spain-portugal","title":"Power Grid: Recharged Brazil\/Spain\/Portugal","description":"\u003cp\u003eWhat better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be on the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium. You can always be independent of resources if you go the ecological route.\u003c\/p\u003e\n\u003cp\u003eHowever you decide to generate the energy, you’ll have to compete with your opponents not only for the most attractive power plants, but for the necessary resources and the sites to build your network of energy distribution.\u003c\/p\u003e\n\u003cp\u003eYou’ll need to watch your opponents closely, carefully manage your money, and expand your network thoughtfully in order to generate income. 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