Arkham Horror LCG: Carnevale of Horrors

 1 to 2
60 to 120 minutes
Arkham Horror: The Card Game, Arkham Horror LCG: Curse of the Rougarou, Arkham Horror LCG: Carnevale of Horrors,Arkham Horror LCG: The Dunwich Legacy, Arkham Horror LCG:The Path to Carcosa, Arkham Horror LCG: The Miskatonic Museum, Arkham Horror LCG: The Essex County Express, Arkham Horror LCG: Blood on the Altar, Arkham Horror LCG: The Labyrinths of Lunacy, Arkham Horror LCG: Undimensioned and Unseen, Arkham Horror LCG: Lost in Time and Space, Arkham Horror LCG: Where Doom Awaits, Arkham Horror LCG: Echoes of the Past, The Unspeakable Oath, A Phantom of Truth, Arkham Horror LCG: Return to the Night of the Zealot, Arkham Horror LCG: The Forgotten Age, Black Stars Rise, Arkham Horror LCG: Guardians of the Abyss, Arkham Horror LCG: The Pallid Mask, Arkham Horror LCG: Return to the Dunwich Legacy, Arkham Horror LCG: Dim Carcosa, Arkham Horror LCG: The Boundary Beyond, Arkham Horror LCG: Threads of Fate, Arkham Horror LCG: Heart of the Elders, Arkham Horror LCG: The City of Archives, Arkham Horror LCG:The Eternal Slumber, Arkham Horror LCG:The Depths of Yoth, Arkham Horror LCG: Shattered Aeons, Arkham Horror LCG: The Night's Usurper, Arkham Horror LCG: The Secret Name, Arkham Horror LCG: The Wages of Sin, Arkham Horror LCG: For the Greater Good, Arkham Horror


Carnevale of Horrors is a unique, sixty-two card, standalone scenario for the hot, new, narrative-driven LCG®,Arkham Horror: The Card Game. Also playable as a “side story” in your extended campaign, the adventure from Carnevale of Horrors carries your investigators across the Atlantic to the city of Venice. There, as countless masked revelers partake in the  city’s Carnevale, they must race to unmask a foul conspiracy. Shadows envelop the city, and something terrible rises from the lagoon. The investigators must not fail, or the city is doomed!

This expansion requires the base game:

Arkham Horror: The Card Game