The glowing seals around the corrupt vault pulsed like the heartbeat of a great, slumbering beast. Eleven seals representing eleven oaths, each empowered by the lifeforce of a thousand champions who had selflessly martyred themselves for the safety of the Crucible. So much sacrifice, thought Redeemer Amara, and barely a token of appreciation. The Dark Æmber entombed in the vault behind the seals could have been the end of all pure life, Amara was certain of it. Sealing the vault had halted the immediate threat, but the true work had barely begun.
Unveiled as part of the Keyforge Amber Skies Gamefound Campaign a new special set is coming to KeyForge. KeyForge: Tokens of Change revisits a popular game mechanic: token creatures.
Every KeyForge: Tokens of Change deck will include exactly one token creature reference card, plus card abilities within the deck that create token creatures. Each time a card ability instructs you to make a token creature, you take the top card of your deck and add it to your battleline, facedown, on the flank of your choice. Token creatures enter play exhausted. Each one of your token creatures in play is considered a copy of your deck’s token creature reference card.
In other words, the list of houses featured in KeyForge: Tokens of Change will include all of the KeyForge houses that haven’t yet utilized the token creature mechanic, plus the new house known as Redemption.
Each Archon Deck Display contains 12 Archon decks.