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DC Comics Deck-Building Game

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$34.95 CAD
PLAYERS
2 to 5
PLAY TIME
45 minutes
SUGGESTED AGE
15+
EXPANSIONS/VARIANTS
DC Comics Deck-Building Game, DC Comics Deck-Building Game: Heroes Unite, DC Comics Deck-Building Game: Crises Expansion Pack 1, DC Comics Deck-Building Game: Crisis Expansion Pack 2, DC Comics Deck-Building Game: Crisis Expansion Pack 3, DC Comics Deck-Building Game: Crisis Expansion Pack 4, DC Comics Deck-Building Game: Forever Evil, DC Comics Deck Building Game: Rivals - Batman vs The Joker, DC Comics Deck Building Game: Rivals - Green Lantern vs Sinestro, DC Comics Deck-Building Game: Teen Titans, DC Comics Deck-Building Game: Crossover Pack 1 - Justice Society of America, DC Comics Deck-Building Game: Crossover Pack 2 - Arrow, DC Comics Deck-Building Game: Crossover Pack 3 - Legion of Super-Heroes, DC Comics Deck-Building Game: Crossover Pack 4 - Watchmen, DC Comics Deck-Building Game: Crossover Pack 5 - The Rogues, DC Comics Deck-Building Game: Crossover Pack 6 - Birds of Prey, DC Comics Deck-Building Game: Crossover Pack 7 - New Gods, DC Comics Deck-Builing Game: Multiverse Box, DC Comics Deck-Builing Game: Confrontations
SUPPLEMENTAL
BoardGameGeek

Batman! Superman! Wonder Woman! Aquaman! The Flash! Green Lantern! Cyborg! The Justice League of America is ready for action – are you? Fight the never-ending battle for truth, justice, and peace in the DC Comics Deck-Building Game!

To start the game, each player chooses one of the seven over-sized hero cards, each of which has a special power, and starts with a deck of ten cards. Each turn, a player starts with a hand of five cards and can acquire or conquer the five types of cards in the game: heroes, villains and super-villains, equipment, super powers, and locations. To defeat villains, you'll need to have power – but when a super-villain is defeated, a new one comes into play, attacking all the heroes while doing so. Make sure you've acquired defenses – like superspeed or bulletproof powers, or The Batsuit equipment – to protect yourself from harm.

Craft your hero deck into a well-oiled machine to take on the most vile villains in the DC Universe in your quest for victory (points)!